Tuesday, May 31, 2011

E3 2011: VGF is "socially there"


In previous years, VGF took you "virtually there" to the biggest video game event of the year.

In 2011, VGF will take you "socially there" to the Electronic Entertainment Expo from June 6 through June 10 - cool graphic forthcoming.

You experience all of the news, reactions, and insights from this year's E3 on Facebook and Twitter.

So "like" us at http://www.facebook.com/VideoGameFreedom and follow us at twitter.com/vgfreedom.

So get ready and join the conversation as we take you "visually there."

Tuesday, April 12, 2011

VGF is going social

A month without an update?

It's because all our base are belong to them.

Why not checkout VGF on Facebook and Twitter for all the up-to-date (and current) news and reviews from VGF.

Facebook

facebook.com/VideoGameFreedom




Twitter


twitter.com/vgfreedom

Dream Bingo


See you there!

Monday, February 21, 2011

The Legend of Zelda Turns 25

Happy 25th anniversary to the Legend of Zelda series.



For a great overview of the series, visit this amazing feature on 1up.com.

Thursday, January 27, 2011

Sony reveals the PSP2...Next Generation Portable

It's been a while VGF fans, but the announcement of something codenamed the "Next Generation Portable" warrants a quick post.

That's right, word is officially out on the Sony PSP2 - again codenamed Next Generation Portable or NGP for short.


This PSP brethren packs an impressive list of features:

  • Multi-touch 5-inch organic light emitting display (OLED) as the front display
  • Multi-touch pad on the rear of the device
  • Dual analog sticks
  • Two cameras (front and rear)
  • Software titles on small, dedicated flash memory-based cards
  • Three motion sensors, gyroscope, accelerometer and electronic compass
  • Wi-Fi and 3G network connectivity
  • PlayStation Network access, including ““LiveArea™”, “Near” and “Activity” log features Trophy Support
  • NGP will be able to play PSP titles, minis, PS one classics, video and comics from the PlayStation Store.

The new handled is supposed to perform at the same level of the PlayStation 3 according to Sony representative at the Tokyo press event thanks to the quad core ARM Cortex A9. That's right - the NGP is more powerful than your desktop. No word on price, but analysts are projecting somewhere in the $300 to $350 range, a full $50 to $100 more than the upcoming Nintendo 3DS. No word on 3D functionality at this time.

Presumably, Sony has distributed development software to publishers which can easily port PlayStation 3 titles on NGP or perhaps allow for PS3 downloads on the PSN.

The NGP is certainly an intriguing new handheld, but can it beat the innovation of the Nintendo 3DS? The PSP's pitfall is its lack of a robust software library, can the NGP succeed with its predecessor faltered?


Saturday, January 8, 2011

Sorry for the delay


Sorry VGF fans!

VGF is on a minor hiatus and will return shortly. In the meantime, vote for your pick for the best video game in 2010 in the VGF poll located to the right of the post. Can't find your pick? Leave a comment below and tell us why it should have made it on the list.

Game on.

Wednesday, November 24, 2010

VIDEO: VGF's Black Friday Holiday Gift Guide


Thanksgiving is just about here and many gamers are looking for the best deals of the season during Black Friday.

Take a look at the first-ever VGF video which is the VGF Black Friday Holiday Gift Guide to review some of the best games this season and where you can go to find the best prices.

Friday, November 19, 2010

Motion Controlled Madness: PlayStation Move and Microsoft Kinect impressions


Yesterday, I finally had the chance to play both the PlayStation Move and Microsoft Kinect one right after the other.

It was my second bout with Sony's entry into the motion controlled world with the PlayStation Move and it was first experience with public humiliation while trying my hand (feet, head, etc.) at Microsoft's Kinect.

Lets start with the Move.

Just as I thought, it looks, feels and plays just like the Nintendo Wii. Sure, it's a little more sensitive and responsive than the Wii, but it certainly does not track motion 1:1 in real time.

I've only gotten to test drive the Move in a demo version of Sports Champions, which comes bundled with the PlayStation Eye and Move controller bundle for $100.

In the demo, my options were limited to disc golf and table tennis. Both were fairly responsive and looked beautiful in the process, but the PlayStation Move controls felt a bit stale, almost like it's copying something that was released four years ago...

Nevertheless, the Move was responsive, although not exact and sometime sluggish. Force feedback with the Move wand is a nice addition especially in the table tennis demo.

Sony took another page for Nintendo's book and charges an extra $30 for a PlayStation Move Navigation Controller (a nearly identical concept to the Wii's Nunchuk) or $20 for the PlayStation Move Shooting attachment, a glorified piece of red plastic similar to the Wii Zapper.

If nothing else, the Microsoft Kinect does away with pricey accessories which justifies its $150 price tag.

The Kinect certainly receives some style points for innovation although the camera doesn't appear all that clear when you see your staticy face on the screen during calibration.

The Kinect seems less responsive than the Move although it's hard to judge either in a traffic-heavy electronics store, especially the Kinect which relies solely on its camera.

Kinect Sports seemed to have a wider variety of interesting games that display the capabilities of the Kinect. Some carefully timed mini games are a bit challenging though given the lag time I experienced with the Kinect. I had a hard time properly (and foolishly) positioning my hands, feet and body for a goalkeeper mini game for example. Not to brag, but it seems that the Kinect's reaction time wasn't as fast as mine which resulted in a disconnect in the experience.

The Kinect seems like the more innovative and versatile peripheral between the two although you look pretty silly when you have to hold your arms over your head to begin a game.

The problem facing both the PlayStation Move and Xbox 360's Kinect is the lack of enticing software. Both Sony and Microsoft have yet to release a game to really convince PlayStation 3 or Xbox 360 owners to take the plunge, let alone Wii owners.

In the end, both motion controllers add a new level of gameplay to its respective console and is a surefire holiday gift for families.