- Some details on the Nintendo 3DS.
- More Natal and PlayStation Move details, release dates, games, anything.
- Word on the mysterious new Zelda title for the Wii.
- More information on Gears of War 3 and Halo Reach.
- Let's see what Little Big Planet 2 can do.
- Rumors have circulated that there will be a pay option for a premier version of the PlayStation Network, is this true? What are the other guys up to?
- How epic is Epic Mickey?
- New Metal Gear Solid, Sonic, Half-Life, Portal, etc? Where's our favorite franchises?
- Whatever happened to the lame Wii Vitality Sensor?
- How painfully aggressive will Nintedo's Reggie Fils-Amie be?
- Still holding on from last year: Kingdom Hearts 3 please.
- Can Call of Duty dominate again or will the new Medal of Honor steal some thunder?
- What's Rockstar's Agent?
- Details on the next Beyond Good and Evil.
Thursday, June 3, 2010
What to expect at E3 2010
Monday, May 24, 2010
Super Mario Galaxy 2 receives outstanding reviews
Monday, May 10, 2010
Little Big Planet 2 launching later this year
Monday, May 3, 2010
Boy Scouts to Offer Loops and Pins for Video Gaming
The times they are a-changin'. The days of yore when Boy Scouts would help and old woman across the street or build a camp fire are soon passing us by and making way for a new generation when an astute knowledge of video games warrants a belt loop or academic pin.
What a beautiful age we live in.
The Boy Scouts of America have announced that Tiger Cubs, Cub Scouts and Webelos Scouts can earn a belt loop or academic pin for knowledge comparing video game consoles, how to teach others to play video games and pricing for video games, as well as how to manage video game usage along side homework, chores and other activities you "should" do.
Boys are also repeatedly encouraged to play video games that are age appropriate.
My personal favorite requirements are listed below:
Play a video game with family members in a family tournament. The new family game night.
Play an appropriate video game with a friend for one hour. Like that one is hard.
Play a video game that will help you practice your math, spelling, or another skill that helps you in your schoolwork. Good luck finding one of those. Although "The Oregon Trail" should count, but that might be a little dated for today's hooligans.
Compare two game systems (for example, Microsoft Xbox, Sony PlayStation, Nintendo Wii, and so on). Explain some of the differences between the two. List good reasons to purchase or use a game system. Birth of a fanboy.
Get all the details on the official requirements page.
Tuesday, April 20, 2010
A Case for Video Games as Art, or Roger Ebert is an Idiot
If you're a fan of video games you have no doubt run across some media site, blog or irritated tweet referencing a recent blog entry by noted film critic Roger Ebert who wrote that "Video games can never be art."
Even Ebert admits that "never" is a bit of a weighted word, but I am absolutely shocked that a film critic would feel this way about an emerging medium and be completely wrong in the process.
He spends most of his time refuting a presentation made at USC by Kelle Santiago, a video game producer and designer, who catalogues various (perhaps not the best) examples of video games as art.
She lists downloadable games Braid, Flower and another I'm not familiar with - Waco Resurrection. I'm not sure how she goes about her argument suggesting each as art, but Ebert is quick to to consider Santiago's three examples as "pathetic."
Ebert is also quick to forget the struggles the film industry faced during it's infancy. The 15-second long reels in Edison's Kinetoscope were viewed as nothing more than minor amusements and were certainly not considered art-worthy by any means. It wasn't until the first Academy Awards in 1929 until motion pictures were considered an art form - nearly 40 years after Edison introduced his little gimmick.
Ebert also spends considerable time toying with the definition of art, but forgets the division between unfairly classified "high" and "low" art - film is still considered the latter.
I would bet that a commonly held interpretation of art could be explained as a piece of creative word that stimulates not only thought, but challenges either the limitations within its medium or society to some degree.
Video games are the only interactive medium allowing the player a choice in his or her actions. Yes, it's a game with a motivation and goal, but video games are becoming much closer to film than Mr. Ebert would ever dare to consider.
Take the Metal Gear Solid or Final Fantasy franchises for example. They both feature less gameplay than cinematics a majority of the time. The interactive nature of a video game in this case create a closer emotional connection to the story that transcends film. After all, to reject video games as art is to reject film as art.
As for the inability to compare any video game or game creator with great art or artists, you have to examine what each had done for the industry. When you look at how video games and video game artists have stimulated the medium, names such as Shigeru Miyamoto, Hideo Kojima and Will Wright come to mind as do Super Mario Bros., Metal Gear Solid and The Sims.
I'm Sorry Roger Ebert, but you're wrong and I'm sick of the image of video games as a mindless medium for teenage boys.
Video games are art.
Friday, April 16, 2010
UK Woman Claims the Nintendo Wii Made Her a Sex Addict
Tuesday, April 13, 2010
Gears of War 3 Premier Trailer


