9.5 out of 10
Here is the VGF Preview-Review of Metal Gear Solid 4: Guns of the Patriots. Click below for the podcast or take a look at a brief synopsis below:
Visuals
Metal Gear Solid 4: Guns of the Patriots is hands-down the most impressive Playstation 3 title visually. This is a shear graphical and technical triumph with gorgeous and fantastic cinematics that blends seamlessly with gameplay. Nothing short of superb.
Gameplay
Unfortunately, gameplay can be sparse at times and is not the star of the production. Controls are difficult at times - especially for fans of the series - and usually include some combination of buttons to perform a certain, even something as specific as firing your weapon. Thankfully, camera controls are fully customizable because they are difficult to begin with.
Sound
The sound of MGS4 is as outstanding as the visuals. This is another element of the bar-shattering presentation that makes this an outstanding title. Sounds and music are crisp and appropraite, plus you can use your in-game "ipod" to listen to classic tracks from previous games in the series.
Mutliplayer
Metal Gear Online feels like a valiant attempt to piece together good online content, but falls short in their first attempt. Typical deathmatch and stealth gameplay doesn't function the way you think and you have to sign-up for two separate accounts online because they want you to purchase content such as an additional character - you get one. I would suggest playing Call of Duty 4 online and ignore the money-grabbing online content here, which is upsetting in and of itself because you already paid $60 for the game, you deserve all of their online content. Boo to Konami.
Overall
Metal Gear Solid 4: Guns of the Patriots seems to be an outstanding game thus far (I am about 5-6 hours in). However, it is not a perfect game. In fact, if you haven't ever played a Metal Gear Solid game before, don't play this game and look for why in the podcast. If you are a Metal Gear Solid fan it should prove to be an amazing experience that has to be taken as such rather than merely a video game, but a full presentation. Mastery in storytelling and technically, but with some flaws in gameplay.
Tuesday, June 17, 2008
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